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The schedule below shows the tentative dates for all class topics, readings, and assignments. You should complete all assigned reading before class on the day it is listed. Labs will be available shortly before the assigned lab day. There may be some revisions to the schedule during the semester, but I will make sure to announce these changes in class.
If you view this page with JavaScript enabled you can jump to the current week on the schedule, and you should see the next day of class highlighted in the schedule below.
We begin the class.
We consider some important issues in design thinking and iterative design.
Amy Ko, Design Methods, Chapter 4
Rex Hartson, Behaviour & Information Technology 22:3 (skim)
Amy Ko, User Interface Software and Technology, Chapter 1
Amy Ko, User Interface Software and Technology, Chapter 2
Amy Ko, User Interface Software and Technology, Chapter 18
We begin to consider some of the core issues underlying HCI design and how we understand the users we serve.
Stanford d.school. Read pages 12–15.
We explore issues of accessibility as a design topic, as an HCI topic, and as an ethical fundamental.
Amy Ko, User Interface Software and Technology, Chapter 7
Trish Ang
Sheryl Burgstahler, Ph.D.
BuzzFeedVideo
University of Sydney
We return to considerations of how one observes and understand users.
Blomberg et al., 1993. In Schuler and Namoika (eds), Participatory Design: Principles and Practices
Beyer and Holtzblatt, in Communications of the ACM 38:5 (May 1995)
Stanford d.school.
We consider some ways to understand users
Lewis & Rieman (1994). Chapter 2 of Task-Centered User Interface Design
Salazar (2006). Nielsen Norman Group.
Baumer and Silverman (2011). CHI ‘11.
We consider additional details about personas.
Pruitt and Grudin (2003)
Chapman and Milham (2007).
Goltz (2014).
We consider the basics of usability testing and plan our first usability test.
Katzenbach and Smith (1993). Harvard Business Review.
Randy Pausch
Tina Seelig. Short video.
We consider how one develops (or might develop) new approaches to design problems.
Kelley & Littman (2001), The Art of Innotation, Ch. 4.
Baskinger, M. (2008), ACM Interactions.
Hennigs, L. (2013), Smashing Magazine.
We discuss HCI with an alum in the field.
We consider how one might develop prototypes to use in understanding the utility or efficacy of the interfaces we design. We might also practice prototyping.
Retting, M. (April 1994)
House, S. & Hill, C. (1997)
Tohidi, M., Buxton, W., Baecker, R., and Sellen, A. (2006). CHI 2006 Proceedings, pp. 1243–1252
We consider how one applies heursitics and explore some common heuristics for assessing the usability and/or accessibility of products.
Nielsen, J. (1994)
Nielsen, J. (1994)
Kane, L. (n.d.) (video)
We conclude the course.
Fitts (1947) (skim)
Thimbleby (2013) (optional)