Software Design (CS223 2004F)

Class 09: The UML (3): Processes and Computation

Back to The UML (2): Classes and Interfaces. On to The UML (4): Miscellaneous.

Held: Wednesday, 15 September 2004

Summary: Today we continue our exploration of the UML by visiting the ways in which the UML can represent action within a system.

Related Pages:

Overview:

Action in UML

Messages

Sequence Diagrams

Use Cases

State Machine Diagrams

Questions

Back to The UML (2): Classes and Interfaces. On to The UML (4): Miscellaneous.

Disclaimer: I usually create these pages on the fly, which means that I rarely proofread them and they may contain bad grammar and incorrect details. It also means that I tend to update them regularly (see the history for more details). Feel free to contact me with any suggestions for changes.

This document was generated by Siteweaver on Mon Dec 6 08:50:01 2004.
The source to the document was last modified on Mon Aug 30 08:01:14 2004.
This document may be found at http://www.cs.grinnell.edu/~rebelsky/Courses/CS223/2004F/Outlines/outline.09.html.

You may wish to validate this document's HTML ; Valid CSS! ; Check with Bobby

Samuel A. Rebelsky, rebelsky@grinnell.edu