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Pairs and pair structures

Due
Wednesday, 10 April 2019
Summary
As you should know by now, cons is one of the core Scheme procedures. Most typically, cons is applied to two arguments, a value and a list, and we think of it as prepending the value to the front of the list. You also know from experimentation that cons can not take fewer than two arguments nor more than two arguments. You have also found that cons can still be called with a non-list as the second argument, and in this case the thing built has a strange dot before that element. In this reading, we consider what is happening behind the scenes when you call cons. We also use cons to build structures other than lists.

Detour: Symbols

Before we explore pairs, we’ll take a quick detour to remind you of one of Scheme’s other key data types, the symbol. Symbols look a lot like words (and perhaps even strings), except that they don’t have quotation marks around them. Internally, Scheme uses symbols for all of the names that you write in your program. Many Scheme programmers find them useful when they just need a simple, readable, value to pass around.

You write symbols with a single quote mark (') and the word you want to serve as a symbol. For example, 'aardvark is a symbol that corresponds to the word “aardvark” and 'zebra is a symbol that corresponds to the word “zebra”.

When some versions of Scheme print out symbols, they do not give you the single quote symbol. Fortunately, DrRacket is a bit nicer.

> (quote aardvark)
'aardvark
> (list (quote aardvark) (quote zebra))
'(aardvark zebra)
> aardvark
reference to undefined identifier: aardvark

Symbol are atomic. Unlike strings (which symbols seem to resemble), symbols do not support procedures, like string-ref or substring, that extract some part of the symbol.

Hence, there are really only a few procedures applicable to symbols: symbol? checks whether a value is a symbol and both eq? and equal? can be used to compare symbols.

Why would we use symbols, if those are the only available procedures? Because they’re simple and sometimes a bit more fun than numbers. Why do we introduce them now? Because they’re also nice to use in diagrams, and we have a lot of diagrams in this reading.

Box-and-pointer diagrams

As we have seen, Scheme uses cons to build lists. As you may recall, cons takes two arguments. Up to this point, the first element has been a value and the second has been a list. When you call cons, Scheme actually builds a structure in memory with two parts, one of which refers to the first argument to cons and the other of which refers to the second. This structure is called a cons cell or a pair.

Let us now consider a graphical way to represent the result of a call to cons. The basic idea is to use a rectangle, divided in half, to represent the result of the cons. From the first half of the rectangle, we draw an arrow to the first element of a list, its car; from the second half of the rectangle, we draw an arrow to the rest of the list, its cdr. When the cdr is null (the empty list), we draw a diagonal line through the right half of the rectangle to indicate that the list stops at that point.

For instance, the value of the expression (cons 'a null) would be represented in this notation as follows:

A rectangle split horizontally into two squares.  The left square
has an arrow pointing downward to the letter a.  The right square has
a slash in it

Since the value of the expression (cons 'a null) is the list '(a), this diagram represents '(a) as well.

Now consider the value of the expression (cons 'b (cons 'a null)), or in other words, the list (b a). Here, we draw another rectangle, where the head points to b and the tail points to the representation of (a) that we already have seen. The result is:

Two rectangles, side by side.  Each is split into two squares.  The left
square in the first rectangle has an arrow pointing down to the symbol `'a`.
The right square in the first rectangle has an arrow to to the second
rectangle.  The left square in the second rectangle has an arrow pointing
downward to the symbol `'b`.  The right square in the second rectangle has
a slash through it.

Similarly, the list '(d c b a) is the value of the expression (cons 'd (cons 'c (cons 'b (cons 'a null)))) and would be drawn as follows:

Four rectangles, side by side.  Each is split into two squares.  For
the first three rectangles, the right square has an arrow pointing to
the next rectangle.  For the last rectangle, the right square has a slash
through it.  The left square of the first rectangle has an arrow pointing
downward to the symbol `'d`.  The left square of the second rectangle has
an arrow pointing downward to the symbol `'c`.  The left square of the third
rectangle has an arrow pointing downward to the symbol `'b`.  The left
square of the fourth rectangle has an arrow pointing downward to the
symbol `'a`.

A similar approach may be used for lists that have other lists as elements. For example, consider the list '((a) b (c d) e). This list contains four components, so at the top level we will need four rectangles, just as in the previous example for the list '(d c b a). Here, however, the first component designates the list '(a), which itself involves the box-and-pointer diagram already discussed. Similarly, the list '(c d) has two boxes for its two components (as in the diagram for '(b a) above). The resulting diagram is:

Seven rectangles arranged in two rows.  The first row has four rectangles.
The second row has three rectangles, which are below the first, third, and
fourth rectangles in the first row.  Each rectangle is broken up into
two squares.  In the first row, the right boxes in the first three rectangles 
have arrows to the subsequent rectangle.  The right box in the last rectangle
on the first row has  a slash through it.  The left box of the first
rectangle in the first row has an arrow downward to the first rectangle
in the second row.  The left box of the second rectangle in the first row
has an arrow pointing downward to the symbol `'b`.  The left box of the
third rectangle in the first row has an arrow pointing to the second rectangle
in the second row.  The left box of the fourth rectangle in the first
row has an arrow pointing downward to the symbol `'e`.  The first rectangle
in the second row i a rectangle that represents the list `'(a)`.  The left
box of that rectangle has an arrow pointing downward to the symbol `'a`.
The right box of that rectangle has a slash through it.  The left box
of the second rectangle in the second row has an arrow pointing downward
to the symbol `'c`.  The right box of the second rectangle in the second
row has an arrow pointing to the right to the third rectangle in the
second row.  The left box of the third rectangle in the second row has
an arrow pointing downward to the symbol`'d`.  The right box of the third
rectangle on the second row has a slash through it.

Throughout these diagrams, the empty list is represented by a null pointer, a diagonal line. Thus, the list containing the empty list, (()) – that is, the value of the expression (cons null null) – is represented by a rectangle with lines through both halves:

A rectangle split into two boxes.  Each box has a slash through it.

Pairs that are not lists

While we consistently have discussed cons in the context of lists, Scheme allows cons to be applied even when the second argument is not a list. For example, (cons 'a 'b) is a legal expression; its value is represented by the following box-and-pointer diagram:

A rectangle split into two boxes.  The left box has an arrow downward
to the symbol `'a`.  The right box has an arrow downward to the symbol
`'b`.

You may have noticed that some of your lists ended with a dot before the last character. In fact, whenever Scheme is asked to print out a sequence of linked pairs that don’t end with null, it uses dot notation, as in (a . b). Here, the dot indicates that cons has been applied, but the second argument is not a list. Similarly, the value of (cons 1 'a) is the pair (1 . a), and the value of (cons "Steele" "Sussman") is ("Steele" . "Sussman"). Using a box-and-pointer representation, this last result would be drawn as follows:

A rectangle split into two boxes.  The left box has an arrow downward
to the string "Steele".  The right box has an arrow downward to the string
"Sussman".

The car and cdr procedures can be used to recover the halves of one of these improper lists:

> (car (cons 'a 'b))
'a
> (cdr (cons 'a 'b))
'b

Note that the cdr of such a structure is not a list.

When Scheme tries to print out a pair structure, it uses what we might call an optimistic assumption. If the next thing is null or a pair, it assumes that it’s a list, and therefore uses a space before the next object. When it hits the end and finds no null, it inserts the dot there, but not earlier.

A pair predicate

The pair? predicate returns #t when it is given any structure that is printed as a dotted pair, or indeed any structure that cons can possibly return as its value. (Basically, pair? determines whether the object it is given is one of those two-box rectangles.)

Recursion with pairs

Just as lists can be nested within lists, so pairs can be nested within pairs, as deeply as you like. For instance, here is a pair structure that contains the first eight natural numbers:

A drawing of seven rectangles, each split horizontally into two squares.
The rectangles are arranged in three rows.
There is one rectangle in the first row, two in the second row, and four
in the third row.  An arrow from the left box of the rectangle
in the first row leads to the first rectangle in the second row.  An
arrow from the right box of the rectangle in the first row leads to the second
rectangle of the second row.  An arrow in the left box of the
first rectangle in the second row leads to the first rectangle in the 
third row.  An arrow in the right box of the first rectangle in the
second row leads to the second rectangle in the third row.  An arrow
in the left box of the second rectangle in the second row leads to the
third rectangle in the third row.  An arrow in the right box of the
second rectangle in the second row leads to the fourth rectangle in the
third row.  
An arrow from the left box of the first rectangle in the third row leads to the integer 0.
An arrow from the right box of the first rectangle in the third row leads to the integer 1.
An arrow from the left box of the second rectangle in the third row leads to the integer 2.
An arrow from the right box of the second rectangle in the third row leads to the integer 3.
An arrow from the left box of the third rectangle in the third row leads to the integer 4.
An arrow from the right box of the third rectangle in the third row leads to the integer 5.
An arrow from the left box of the fourth rectangle in the third row leads to the integer 6.
An arrow from the right box of the fourth rectangle in the third row leads to the integer 7.

To build this structure in Scheme, we can use repeated calls to cons, thus:

(cons (cons (cons 0 1)
            (cons 2 3))
      (cons (cons 4 5)
            (cons 6 7)))

or we can use the dotted-pair notation inside a literal constant beginning with a quote:

'(((0 . 1) . (2 . 3)) . ((4 . 5) . (6 . 7)))

(As we’ve said previously, we’d prefer that you use cons rather than quote to build structures.)

If we have a pair structure that is constructed by repeated invocations of cons, starting from constituents of some simple type such as numbers or strings, we call such a structure a tree. (We often prefix the word tree with the type from which the tree is built, such as number tree; alternately we suffix the word tree with of and then the type, as in tree of numbers.) We will look at trees in some more depth in the reading on deep recursion. For now, let’s consider a basic approach.

In particular, when we are dealing with a tree, we can use pair recursion, which adapts the shape of the computation to the shape of the particular pair structure on which we operate. In pair recursion, the base cases are the values that are not pairs, and must therefore be operated on directly. For the non-base cases – those that are pairs – we invoke the procedure recursively twice (once for the car, once for the cdr) and combine the values of the recursive calls to get the final result of the operation.

For instance, here is how we’d find the sum of the numbers in a pair structure like the one diagrammed above.

;;; Procedure:
;;;   sum-of-number-tree
;;; Parameters:
;;;   ntree, a number tree
;;; Purpose:
;;;   Sums all the numbers in ntree.
;;; Produces:
;;;   sum, a number
;;; Preconditions:
;;;   ntree is a number tree.  That is, it consists only of numbers
;;;   and cons cells.
;;; Postconditions:
;;;   sum is the sum of all numbers in ntree.
(define sum-of-number-tree
  (lambda (ntree)
    (if (pair? ntree)
        (+ (sum-of-number-tree (car ntree))
           (sum-of-number-tree (cdr ntree)))
        ntree)))
> (sum-of-number-tree (cons (cons (cons 0 1)
                                  (cons 2 3))
                            (cons (cons 4 5)
                                  (cons 6 7))))
28

When this procedure is applied to a base case – that is, just a number rather than a collection of numbers fitted into a pair structure – it returns the number unchanged:

> (sum-of-number-tree 19)
19

There is no such thing as an empty pair analogous to an empty list. Every pair has exactly two components, and it is always valid to take the car and the cdr of a pair. So the base case for a pair recursion is just any value that is not itself a pair.

Why pay attention to pairs

You may be wondering why we pay so much attention to these pair things. (You’ll probably be wondering why we ask you to pay so much attention after doing the lab). There are a few reasons. First, we find that students better understand lists (and related structures) if they have an understanding of what’s going on behind the scenes. Second, there are many instances in which we are better off building trees (like those above) than lists. Third, pair structures provide an additional mechanism for thinking about recursion.

The pair structures also reveal a bit about Scheme terminology. In the first computers on which LISP (the forerunner of Scheme) was implemented, there was an underlying memory structure that had two cells, which made it a convenient way to implement pairs. On that computer, the operations used to remove values from the structure were car (shorthand for “contents of address register”) and cdr (shorthand for “contents of decrement register”, even though some people mistakenly claim it stands for “contents of data register”).

Self checks

Check 1: Pair structure processing

The way we have drawn pair structures above makes it easy to think about car and cdr operation. Reading from the inside out, you simply follow the arrow from the left side of the pair for car or the arrow from the left side of the pair for cdr.

a. Using this strategy, find the values corresponding to the following commands applied to the structure repeated below.

Seven rectangles arranged in two rows.  The first row has four rectangles.
The second row has three rectangles, which are below the first, third, and
fourth rectangles in the first row.  Each rectangle is broken up into
two squares.  In the first row, the right boxes in the first three rectangles 
have arrows to the subsequent rectangle.  The right box in the last rectangle
on the first row has  a slash through it.  The left box of the first
rectangle in the first row has an arrow downward to the first rectangle
in the second row.  The left box of the second rectangle in the first row
has an arrow pointing downward to the symbol `'b`.  The left box of the
third rectangle in the first row has an arrow pointing to the second rectangle
in the second row.  The left box of the fourth rectangle in the first
row has an arrow pointing downward to the symbol `'e`.  The first rectangle
in the second row i a rectangle that represents the list `'(a)`.  The left
box of that rectangle has an arrow pointing downward to the symbol `'a`.
The right box of that rectangle has a slash through it.  The left box
of the second rectangle in the second row has an arrow pointing downward
to the symbol `'c`.  The right box of the second rectangle in the second
row has an arrow pointing to the right to the third rectangle in the
second row.  The left box of the third rectangle in the second row has
an arrow pointing downward to the symbol`'d`.  The right box of the third
rectangle on the second row has a slash through it.

  • caar
  • cadr
  • caaddr

b. Using an analog of the visual strategy, what sequence of commands would you need to extract the 'e and 'd, respectively?

Check 2: Pair recursion

a. How does the base case test for pair recursion differ from the base case test for other types of recursion you have seen?

b. Why are there two calls to sum-of-number-tree in its recursive case?